Hi, I'm Raghavendra

A passionate developer who loves exploring low-level architecture, compiler design, and understanding how things work under the hood.

Bengaluru, IN
Information Science Engineering

About Me

I'm a passionate developer currently pursuing my Bachelor's in Information Science Engineering at Sir M Visvesvaraya Institute of Technology. My journey in tech is driven by a deep curiosity about how systems work at their core.

When I'm not coding, you'll find me planning my next solo mountain adventure. I'm a huge mountain person who loves solo travels and dreams of exploring the world someday. There's something about the solitude of mountains that mirrors the focus needed for understanding complex systems.

My technical interests span from low-level architecture and compiler design to mobile app development. I believe in building things from the ground up to truly understand their essence.

Experience

App Developer Intern

BunkieBliss

May 2025 – Present

Bengaluru, IN

  • Developed a cross-platform application using Flutter and Firebase that helped over 500 users find accommodation and campus connections.
  • Configured closed alpha testing via Google Play Console with 20+ testers, implementing user onboarding, authentication, and feedback collection, resulting in a 40% improvement in app usability scores based on tester feedback.

Technical Intern

BSH Technologies

Jan. 2025 – May 2025

Remote

  • Contributed to development of Eventify, an event management app, using FlutterFlow for front-end UI design
  • Built and enhanced the vendor onboarding module, streamlining the process and improving UI/UX, which led to a 45% increase in client satisfaction based on feedback and usability metrics.
  • Collaborated with the team to deliver a user-friendly, visually appealing interface, demonstrating strong Flutter principles and eagerness to learn

Business Intelligence Intern

Rejoice India Proptech

Dec. 2024 – Jan. 2025

Remote

  • Conducted in-depth research and created technical documentation to support business intelligence initiatives, contributing to a 20% improvement in data-driven decision-making efficiency.
  • Recognized for exceptional dedication, fast learning, and valuable contributions to the team within a short tenure

Projects

Game Boy Emulator

C++
OpenGL
CMake

Built a Game Boy emulator from scratch in C++, implementing the Sharp LR35902 CPU, MMU, interrupts, and PPU, with modular architecture and pragma directives for clean compilation

  • Leveraged OpenGL to achieve real-time rendering at 60 FPS, accurately replicating tile-based graphics and sprite layers consistent with original Game Boy display behavior.
  • Achieved 63% pass rate (7/11) on Blaarg's industry-standard test ROMs, verifying instruction accuracy, timing precision, and interrupt reliability—demonstrating emulator compliance with core hardware behaviors.

Music Player Application

Dart
Flutter
Provider
Material 3
Git

Developed a feature-rich music player app with smooth audio playback, playlist management, and an intuitive, responsive UI

  • Utilized Provider for effective state management, ensuring consistent performance and seamless user interactions
  • Implemented a doubly linked list for playlist navigation, demonstrating applied data structure proficiency in real-world scenarios

Technical Skills

Languages

C/C++
Dart
Python
Kotlin

Frameworks

Flutter
Jetpack Compose
Flask
Qt
Material-UI

Developer Tools

Firebase
Git
VS Code
CLion
IntelliJ
Android Studio
GitHub
Postman

Database

MongoDB
PostgreSQL
RealmDB

Get In Touch

I'm always open to discussing new opportunities, interesting projects, or just having a chat about technology and mountains!